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¿Tecnologias de todas las civilizaciones como ayudan? - Página 2 30ky9g11
Bienvenido a la Web de SpetsNaz Clan,
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para poder ver, descargar e ingresar a informacion mas exclusiva debes Conectarte o Registrarte aqui.
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¿Tecnologias de todas las civilizaciones como ayudan?

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D10S PePe
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Arkasia
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descriptionAge Of Mythology¿Tecnologias de todas las civilizaciones como ayudan?

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Recuerdo del primer mensaje :

Esta tabla esta op muestra como cada mejora como ayuda en cuanto tiempo se hace donde se hace que tanto mejora en recojer recursos veanla esta buena :) Fuente: http://aom.heavengames.com/gameinfo/tables/techs/common
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[size=7]Tech name[/size]AgeCostResearched atTime Effect
X-Pack Regular technologies
Heroic Fleet2200F 200W 15FvDock--+50% ship vs myth unit bonus attack
Regular technologies
Hand Axe1120F 50GStorehouse/Lumber camp/Ox Cart/Guild30+10% wood gather rate, +50% carry capacity
Bow Saw2250F 150GStorehouse/Lumber camp/Ox Cart/Guild45+10% wood gather rate, +50% carry capacity
Carpenters3300F 200GStorehouse/Lumber camp/Ox Cart/Guild55+10% wood gather rate, +50% carry capacity
Pickaxe150F 120WStorehouse/Mining camp/Ox Cart/Guild30+10% gold gather rate, +50% carry capacity
Shaft mine2150F 250WStorehouse/Mining camp/Ox Cart/Guild45+10% gold gather rate, +50% carry capacity
Quarry3200F 300WStorehouse/Mining camp/Ox Cart/Guild55+10% gold gather rate, +50% carry capacity
Hunting Dogs1100W 100GGranary/Ox Cart/Guild20+30% hunting gather rate
Husbandry1100W 50GGranary/Ox Cart/Guild30Villagers carry twice as much food, (all types) +20% herd animal gather rate, herd animals fatten 30% faster
Plow250W 100GGranary/Ox Cart/Guild40+10% farm gather rate
Irrigation3150W 250GGranary/Ox Cart/Guild30+10% farm gather rate
Flood Control4250W 350GGranary/Ox Cart/Guild40+10% farm gather rate
Masonry2200F 300WTown Center20Buildings +15% HP, -5% crush vulnerability
Architects3400F 500WTown Center30Buildings +15% HP, -5% crush vulnerability
Fortify Town Center3400W 400GTown Center60Town Centers +25% HP, +50% attack, +2 range, supports +5 population
Watch Tower2200W 100GTower20Enables tower attack, towers +6 LOS
Crenellations2150F 150WTower20Increased building accuracy, towers do triple damage to cavalry
Signal Fires2150WTower30Buildings +6 LOS
Carrier Pigeons3400WTower45Buildings +6 LOS
Boiling Oil3100F 300WTower40Removes tower/fortress minimum range
Stone Wall2200F 200GWall40Walls +600 HP, +7 LOS
Draft Horses3300F 200GFortress/Siege Camp/Hill Fort/Palace40Siege weapons move 20% faster
Engineers4300F 500GFortress/Siege Camp/Hill Fort/Palace40Siege weapons +10% damage vs walls, melee siege weapons +50% attack, ranged siege weapons +25% attack, Petrobolii/Catapults +2 range
Ambassadors3250GMarket30No tribute penalty
Tax Collectors3200F 200GMarket35Market use penalty decreased to 15%
Coinage4200GMarket40Caravans move 20% faster
Copper Weapons2200F 200GArmory30Units, heroes, buildings and ships +10% attack
Copper Mail2150F 150GArmory30Human units -10% hack vulnerability, heroes -15%, ships -10% hack/crush vulnerability
Copper Shields2150W 150GArmory30Units and ships -10% pierce vulnerability, heroes -15%
Bronze Weapons3300F 300GArmory40Units, heroes, buildings and ships +10% attack
Bronze Mail3300F 200GArmory40Human units -10% hack vulnerability, heroes -15%, ships -10% hack/crush vulnerability
Bronze Shields3300W 200GArmory40Units and ships -10% pierce vulnerability, heroes -15%
Iron Weapons4600F 600GArmory50Units, heroes, buildings and ships +10% attack
Iron Mail4500F 500GArmory50Human units -10% hack vulnerability, heroes -15%, ships -10% hack/crush vulnerability
Iron Shields4500W 400GArmory50Units and ships -10% pierce vulnerability, heroes -15%
Burning Pitch4500W 300GArmory40Archers, Arrow ships do damage x3 vs Buildings, Archers do damage x1.5 vs Ships, Arrow Ships +15% attack, Ballistae +20% attack
Purse Seine2150W 150GDock20Fishing +30% gather rate
Salt Amphora3150W 250GDock30Fishing +40% gather rate, double carry capacity
Enclosed Deck2200F 200WDock40Transports carry 20 units
Cladding3200W 200GDock40Arrow ships +10% attack, +20% HP, +4 range
Reinforced hull4300W 200GDock40Ramming ships +10% attack/HP
Naval Oxybeles4500W 200GDock50Siege ships +10% HP, +12 range, +9 LOS, damage x1.5 vs buildings
Conscript Sailors4500WDock30Ships train 20% faster
Omniscience4SpecialTemple5Grants you the LOS of your enemies. Cost is 100G per enemy villager.
[size=7]Tech name[/size]AgeCostResearched atTime Effect



Última edición por Dead~ el Dom Sep 16, 2012 1:27 pm, editado 2 veces

descriptionAge Of MythologyRe: ¿Tecnologias de todas las civilizaciones como ayudan?

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jaja mucho leer pero gracias men XD

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¿Tecnologias de todas las civilizaciones como ayudan? - Página 2 Jtmd14 

descriptionAge Of MythologyxD

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Esta tabla realmente le puso una tormenta de relampagos a mis ojos xD

descriptionAge Of MythologyRe: ¿Tecnologias de todas las civilizaciones como ayudan?

more_horiz
Oshcarrrr escribió:
Esta tabla realmente le puso una tormenta de relampagos a mis ojos xD

Jajajaja que Metaforico xD :Contento:

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¿Tecnologias de todas las civilizaciones como ayudan? - Página 2 O5rxgh

descriptionAge Of MythologyRe: ¿Tecnologias de todas las civilizaciones como ayudan?

more_horiz
Oshcarrrr escribió:
Esta tabla realmente le puso una tormenta de relampagos a mis ojos xD

Metan zoom :D

descriptionAge Of MythologyRe: ¿Tecnologias de todas las civilizaciones como ayudan?

more_horiz
Excelente aport, solo q daña la vista :|

descriptionAge Of MythologyRe: ¿Tecnologias de todas las civilizaciones como ayudan?

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