Fan patch 1.01 initial plans... - Página 3 30ky9g11
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Fan patch 1.01 initial plans... - Página 3 30ky9g11
Bienvenido a la Web de SpetsNaz Clan,
un Clan dedicado al Age Of Empires III y Age of Mythology
para poder ver, descargar e ingresar a informacion mas exclusiva debes Conectarte o Registrarte aqui.
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Fan patch 1.01 initial plans...

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descriptionFan patch 1.01 initial plans... - Página 3 EmptyFan patch 1.01 initial plans...

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Recuerdo del primer mensaje :

guys, the aoe3 tops area already planing the new balances for 1.01 FP. they already said their plans:

brits: long bow less 1 atack, bonus vs heavy infatry up to 1.5x

french: Home city helps 5% faster

German: 9 xbows card down to 8 xbows
9 uhlans card down to 8 uhlans
mines when collected by settler wagoons will give more gold (for example, a mina with 2000 gold will give in total 2250 gold if u use settler wagoons), thats because germans is a civ witch uses lots of gold in colonial and fortress age

spanish: 5 rodeleros card up to 6 rodeleros
cavalary combat card afects dragoons too

portuguese: starts with war dog, and theres another upgrades not said

well i think we have good news gentlemen XD

obs: there are more changes but thats all they said

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Fan patch 1.01 initial plans... - Página 3 5b25c

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weel its because ports are thw worsth civ to 1x1 right now.... they have to get better fast, because only the tops are using ports, becuase they win with anything XD

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Fan patch 1.01 initial plans... - Página 3 5b25c

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update

maps changes in:
* Great Lakes
* Great Plains
* New England
* Ozarks
* Patagonia
* Sonora
* Texas
* Andes
* Hispanola
and Pampas and rockies will be completely remaked. new unknow map created

new maps: * Dakota Badlands
* Gold Rush
* Korea
* Prairie Rivers
* ShangraLa

new regicide maps:
* Regicide-Korea
* Regicide-ShangraLa
* Regicide-Pampas
* Regicide-Texas
* Regicide-Yellow River (dry version only)
* Regicide-Siberia
* Regicide-Deccan

YES!!! jajajaj


other update, creators speaking about fan patch 1.1


* During our testing with the last iteration of our beta, we were quite surprised with the outcome of some of our newest changes. We have only just started testing changes for our 6th and newest beta based on our latest findings with the Aztecs, Sioux, and Ottomans. We are also trying out small adjustments to China with hopes for success.
* For the Aztecs, we have applied mostly nerfs to their firepit bonus, as well as modifications for their colonial units. We planned to see whether they would have new weaknesses due to these changes, and see if we could address them. Luckily, the Aztecs have so far have been surprisingly competitive.
* With the Ottomans, we have tried applying boosts to their economy based on their mosque technologies, as well as minor adjustments to janissaries and abus guns. Their economy turned out fairly competitive, but we quickly found them to be overwhelmingly powerful. We now plan to test further adjustments to abus guns and janissaries.
* We have also decided to address the imbalances associated with some of the unit conversion cards. We hope to make each card convert units to only the same and similar costing unit type. Since Russia only has one ranged infantry unit, we are considering making Suvorov Reforms convert strelets into a weak proto skirmisher type unit. Han Reforms will also be changed to have a lower effect on the old han banner army, as we believe the current effect is much too strong.


yes floks, goooood changes comming

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Fan patch 1.01 initial plans... - Página 3 5b25c

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los mapas, hay que ver como son :D

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hey guys, there are many new changes, check all here

[Tienes que estar registrado y conectado para ver este vínculo]

check this topic daily, cause this topic is used to make the patch updates

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thanks

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